﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace _0712518_0712510_LTGame
{
    public abstract class EntityManager
    {
        private int _nprototype;
        private VisibleGameEntity[] _prototype;

        public void CreateObject()//NOT CLEARLY, I DON'T UNDERSTAND THIS METHOD
        {
            throw new System.NotImplementedException();
        }

        //
        public virtual void InitPrototypes(ContentManager contentManager)
        {
            try
            {
                _nprototype = 0;
            }
            catch (Exception)
            {

                throw new System.NotImplementedException();
            }
            
        }
    }
}
